# Geometry

### Key Ideas
* Geometry fundamentally deals with the **closeness** of things.
* If we can find/invent a notion of **distance**, we have a geometry.
* Geometry is about **relationships**, particularly how close two things are to eachother.
* **Geometry** *requires* a **[Metric](Metric.md)**.
* Geometry requires **points** and **lines** (see Jkun pg 139).
### Key Quotes
To assign a patch of land, or a set of people, or a set of horses a **geometry** is, at bottom, to assign a number to any two points, which we interpret as the distance between them. And a fundamental insight of modern geometry is that there are many different ways to do this, and a different choice means a different geometry.
Geometry is the *language* of shape.
### Metric
A **metric** is the assignment of a distance to each pair of points.
### Geometries
* Note that a saddle, a type of hyperbolic geometry, is *not* of constant curvature.
* In positively curved space, say the surface of a sphere, straight lines are called *geodesics*
### Biggest Ideas in the Universe
* One way to quantitatively characterize the curvature of a surface is to determine the circumference of a circle:
* No curvature: $c = 2 \pi r$
* Positive curvature: $c < 2 \pi r$
* Negative curvature: $c > 2 \pi r$
* We can take this idea and extend it as follows:
* at every point in 2d space draw a little circle (in 3d space draw a little sphere) and compare how the area of the sphere or the circumference of the circle depends on the radius
* compare how this to what would happen in flat space
* This yields a number at every point which tells us how much we are deviating from flat euclidean geometry
* **Extrinsic vs Intrinsic**
* extrinsic - looking from the outside
* intrinsic - looking from the inside
* we really want to be able to:
* characterize the geometry intrinsically
* characterize all different ways the space you are in is curved
* [Riemannian Geometry](Riemannian%20Geometry.md)
# Space vs Geometry
In ML we often think about a [Space](Space.md) as a set of points with coordinate structure (e.g. $\mathbb{R}^D$). Geometry is then the rules for measuring distance, angles and volume in this is space — defined via a [Metric](Metric.md).
Say I have a space, $S_1$. I want to provide it with a metric. Let's look at three in particular: the euclidean metric, the [Mahalanobis Distance](Mahalanobis%20Distance.md) metric, and the [Radial Basis Function](Radial%20Basis%20Function.md). Regardless of the metric I chose, the space $S_1$ does not change. It's *geometry* changes, but the space (the points in the set tha make up the space) do not transform, they do not move.
Frequently, researchers may informally say that a space has become "nonlinear" after they have endowed the space with a nonlinear metric, providing it with a nonlinear geometry. However, the space itself has not changed—the only thing that has changed is it's geometry.
Say we have a space $S_1$ with a metric $M_a$, where $M_a$ is [Mahalanobis Distance](Mahalanobis%20Distance.md). One common thing to do is take our space $S_1$, transform in a specific way via a function $f$ into $S_2$ and then measure distances in $S_2$ via euclidean distance. Done correctly, for any two points $x_1, x_2 \in S_1$, their [Mahalanobis Distance](Mahalanobis%20Distance.md) in $S_1$ equals their euclidean distance in $S_2$.
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Date: 20211006
Links to: [Mathematics MOC](Mathematics%20MOC.md) [Shape](Shape.md) [Right Representation](Right%20Representation.md)
Tags: #review
References:
* Shape, Jordan Ellberg
* Against the gods, Risk
* See summary in Eulers Gem
* [The Biggest Ideas in the Universe | 13. Geometry and Topology - YouTube](https://www.youtube.com/watch?v=kp1k90zNVLc&list=PLrxfgDEc2NxZJcWcrxH3jyjUUrJlnoyzX&index=26&t=2717s)